Add C scaling to Fth and Str, and D scaling in Dex. Specifically, I would enjoy it if the Heavy Crossbow's WA was capable of knocking not-shielding enemies over, albeit after a long, notable startup to load the bolt. I personally feel this Crossbow should have a niche spot in the arsenal, specifically for turtles and utter destruction. Oh, the Heavy Crossbow - I have fond memories of this beast from DS1, and my times in the Forest. Add C scaling to Str and D scaling to Dex, with B scaling in Str at +10 It would be a bit of a risk, however - Avelyn only has 35 durability, after all. I personally envision Overdrive as a sort of shotgun blast. However, it should still be a good idea to change the garbage weapon art. New Weapon Art: Overdrive(Fire all three arrows at the same time and with greater damage at close range, at the cost of 5 Durability)Īvelyn, the second acceptable crossbow to have in your arsenal, is actually fairly good as it is as well. Add C scaling in both Str and Dex, B Scaling at +10 However, it could also benefit from scaling, same as all other Crossbows. I find the Metabalest to be quite stable in its current state - but only because it's the only one capable of doing any damn damage. New Weapon Art: Puncturing Arrow(Greatbow Edition) Add B scaling to STR, with A scaling at +10 So let's talk about the differences, shall we? Arbalest Well, the easy fix is to introduce scaling to crossbows, and possibly infusion to one or two. Sounds great on paper, useless in combat, especially against a hyper-aggressive player. Second of all, all crossbows use the same weapon art - the Tackle, a negligible WA that leaves the user wide open and only staggers an opponent. This means that the only crossbow people will use is the Arbalest for its high damage, or the Avelyn, for its wide spread and higher chance of actually catching an opponent. Oh, and just to make things clear - Due to the lack of scaling, the amount of damage you can do with these is insultingly low. Pretty diverse, right? WRONG.įirst, the only real difference between crossbows as of now are damage and range, because crossbows do not scale with anything, and can be neither buffed nor infused. In total, we have six - The Avelyn, the Arbalest, the Light Crossbow, the Heavy Crossbow, the Knight's Crossbow, and the Sniper Crossbow. So let's take a look at the crossbows we have. Today I wanted to talk about crossbows, and what I feel we could do to make them better. Okay, so now that we've had a few months to check out most of the weapons, we should talk about some weapons that could use buffs or reworks.
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